Hi everyone! We are working hard to launch the game but we had to revisit the road map to move some features post launch. Here is the new updated road map. Beta 3.09 (DONE) New mission map engine (replace the sphere in some mission) Puzzle dependencies Account recovery / password lost Beta 4.0X Game-wide Call for Help feature Enable CFH for map mission User Clearance mechanics User Class System Agent Profile page (Class, Clearance level, badge, etc...) Beta 5.0X (Steam) Steam framework integration Closed beta on steam Reset to log-in when network connection is lost Pre-Launch Story-line screen for the history window 3 to 5 (tbd) real missions from the game Networking optimization Database optimization Global optimization based on feedback Remember credential at login Click outside a popup clues to close it Skip button for the video intro New type of clues (Audio, Video, PDF) Tutorial Launch Party! + Biweekly new story-line Post-Launch TV room hook for in-game mission. (Will be ready for the story-line that use it.) Support Tools (Similar to http://www.unit-conversion.info/texttools/ascii/ but in-game) Hacking Mission (We will have hacking terminal mission, but web base like we did in Qadhos) Mobile companion app Tablet edition Web base edition And we hope: Season 2!!! Comments: The big challenge are the Steam Framework and the game wide Call for Help. Everything else is straight forward. It’s important to know this list do not address content related mission that involved actors, phone, fake website, live event, irc chat, etc...
Haven't bought the game from steam. Waiting for the mobile / tablet app and will buy them then. It seems more appropriate since it is ARG. And my level is yellow. Don't want to sit at home in front of the computer all the time. Would be fun to walk around and get photos of locations, solve puzzles on the road, etc. Already solved some missions. I have high hopes of this game. This will beat Ingress. Well.. not sure what Ingress will become since it is out of Google/Alphabet now. Much love to the developers.