MISSION FOR: ALL AGENTS FROM: Agent Dylanamite MISSION No: 562731 (CODENAME: SPIRITUS) AREA OF OPERATIONS: Worldwide 1. Background We've recently received communication from an amateur "ghost-hunting team" who've expressed interest in our Agency and require our help. It seems as though they've come across a spirit of some sorts that they can't get rid of and require assistance from agents of The Black Watchmen. 2. Objective Firstly, Agents must decipher a cryptic e-mail from the team requesting help, to determine more information. After discovering the location of the supposed haunting, they must then guide an Agent who's in the field to the vicinity, where they must perform a ritual to banish the evil.
Well, thanks for everyone who liked this! I've hit 10 which means I should probably strap a vacuum cleaner to my back and go bust some ghosts!
Been banging my head against the wall for about an hour without much result for the first part Spoiler So I copied the encrypted text down as 3c60jCxByd2akQtb+RiM6ThZwIhz5Mg0x5/9ejiPx8k= and am trying to use this site as the decryptor: http://aesencryption.net/ . I found the clue in the message, that the first letter of each line spells "Who ya gonna call", which is a reference to the Ghostbusters. The result, however, is somewhat less than legible: � �����R�28�? ����X��ϗ��{v���
For Treble and anyone else who's having an issue Those are both capital O's in the encrypted text, not 0's.
it really seems to be unfair knowing you have a book cipher, but not having a clue to what it is refering to especially when the guy giving it to you, is supposed to be on your side
Yeah the final part is kinda tricky, but I wouldn't say it's unfair. You've just got to get your Googling right! Spoiler: HINT The symbol, the text on the document and the Spoiler: BIGGER HINT name of the sandbox and matter here.
its just that the obvious clues are too distracting and misleading and that the actual clues are far too obscure especially since the main clue didnt ring me any bells since its way to 'common' Spoiler i strongly recommand against googling the pentacle/pentagram, cause that one leads far too deep into the rabbit hole you only need the most basic info about it and nothing more
Spoiler TBH it would have been about a thousand times better with a slightly more generic pentacle. But maybe that's just my annoyance at people co-opting runes..
Coming up on the oneyear aniversary of this sandbox, and i still can't get past part Three of it. Spoiler: Reasoning thus far Having read the hints and nudges above i guess it has to do with the way you draw a pentagram. So there are different startingpoints for summoning and banishing. Then i guess it has something to do with the elements written in runes around the pentagram. So i've tried going through the pentagram the number of steps indicated by the numbers, but no luck with that. I've researched diffrent spells for banishing online still no luck with the endingwords of any of them. Also the name of the sandbox indicate the christian burialrite but no luck with the ending there. It buggs me to no end that it locks away other sandboxes that i want to try! Please help! And please use clear hints as i don't seem to get the fussy ones above. SO very frustrated by this. Thanks in advance Agent Steelgramps
Spoiler: super nudge the symbol is just to lead you in a general direction, combine that with the name of the op, then it's sorta like a book code
Spoiler Do a reverse image search on the pentagram/runes. It'll give you a keyword. Combine that with the concept of a banishing rite and the name of the sandbox, and hopefully you should be able to find the right resource.