In the last couple of days, not to say weeks, we haven't been present as much as we wanted and didn't answer all our email. (Psych test for example!) Since we are now confident we will succeed our Kickstarter, we shifted priority and started to work on the foundation of the game to be launch both here and on steam. We will try to throw-in some puzzle from time to time but expect the old fashion one. (easy / medium difficulty in a standalone interface or terminal style) We hope to have the comic book out for Halloween and the situation room in beta for Christmas. In any case, we thank you for your support, now we have to go to work. Don’t worry, VGG and Myself will give you update of what’s going on @ Alice & Smith and TBW!