I have been playing in the new closed beta and I have noticed that the new client is definitely using more resources than previous alpha ones and also TBW or Anhayro clients. Is this going to be optimized or is the new client going to be more resource-intensive?
I have also noticed a slight delay when opening sfuzzer and osintscan tool. Wondering if anyone else has experienced this?
Normally, the overall client frame rate has been greatly improved. But I didn't notice if the bump in frame rate had an impact on the CPU. I'll add more profiler data so I can collect avg frame rate and cpu usage. (If unity lets me get that data)