Not yet, I would love to reach that stage, and we did all the backend in that spirit. For example, when you make a sfuzzer attack on a DNS server, the unity client (game) do a DNS attack (the same way Kali will do it) on a sandbox DNS server we have created. So let say I add a new subdomain on the fake DNS server, the client will detect it without having to recompile the game. In the same logic, if I create a full network with vulnerabilities, the client will be able to scan and infiltrate the network without having to update the game client. Because of this, we do have a transform server in Maltego that let Maltego client attack a NITE Team 4 server the same way it will scan a real network. So, technically, you could create your own Stinger OS and attack all the NT4 network and never use the game client. Right now, only players who bought the Network Administrator package can create their own server and craft mission for the community. My primary goal is to deliver a game that the backers will be proud of. (Hence why I am bugging you with so many surveys!) After that, depending on the success of the game we can make it evolve into a sandbox. At least, the backend is ready for it.
Ok I said to myself I would wait a little for the game to mature to start playing it. Well today I had some free time and I decided to start the missions (I think that is all there is to do now). First off I have to say, the design and game play are very well crafted. I loved the whole time I played it. I have very extensive knowledge in DOS back in the 90s and I got assimilated into the game easily. Too bad you can't feel how happy and excited I am about this game. I seriously can't wait for it to be released. I may buy that mission crafting pack only because I see myself playing this game a lot in the future. Now onto what you wrote above. The back-end is built for sandbox style game play. This is spectacular news for me. The way you described some of the functionality in your post leads me to believe that this game will be a full fledged hacking simulation sandbox. Open ended game play without the reliance on just missions. Not that missions are a bad thing. I am very happy to know that the back-end for this game, is already made for it. Thanks for a great game!
I do have the seed transform but they are private for now. You can download the entitiies and the mission graph but the mission can only be solved in the Stinger OS.
@Anashel thanks cordially for your response. I have downloaded all your entities. But. I needs the Seed Transform. If you supports me in this objective. Good day.