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  <channel>
    <title>Share Your Feedback</title>
    <description>Feedback and suggestions on the current version of NITE Team 4</description>
    <pubDate>Fri, 14 Aug 2026 16:36:21 +0000</pubDate>
    <lastBuildDate>Fri, 14 Aug 2026 16:36:21 +0000</lastBuildDate>
    <generator>Alice &amp; Smith Forums</generator>
    <link>https://forums.aliceandsmith.com/forums/share-your-feedback.96/</link>
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    <item>
      <title>Balance microphone audio / background sound</title>
      <pubDate>Sat, 19 Jan 2019 15:16:45 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/balance-microphone-audio-background-sound.8622/</link>
      <guid>https://forums.aliceandsmith.com/threads/balance-microphone-audio-background-sound.8622/</guid>
      <author>invalid@example.com (Zeitgeist)</author>
      <dc:creator>Zeitgeist</dc:creator>
      <content:encoded><![CDATA[Any chance to decrease automatically the background sound while the microphone audio is playing?<br />
<br />
I do not know if I am alone in this but each time I listen the conversation from the microphone, I go to the settings to decrease temporary the music volume.]]></content:encoded>
    </item>
    <item>
      <title>Question about factions?</title>
      <pubDate>Thu, 27 Dec 2018 00:54:06 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/question-about-factions.8586/</link>
      <guid>https://forums.aliceandsmith.com/threads/question-about-factions.8586/</guid>
      <author>invalid@example.com (Cicada1337)</author>
      <dc:creator>Cicada1337</dc:creator>
      <content:encoded><![CDATA[Hey, so i noticed the Factions threads, and there were a few player created faction postings that were recruiting? What are these?<br />
<br />
I was under the impression from the Kickstarter that Factions were created by some of the backers, but were more or less NPC controlled orginizations you interact with throught the course of Nite Team 4.]]></content:encoded>
    </item>
    <item>
      <title>[Suggestion] Hivemind Background</title>
      <pubDate>Tue, 27 Nov 2018 19:19:33 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/suggestion-hivemind-background.8552/</link>
      <guid>https://forums.aliceandsmith.com/threads/suggestion-hivemind-background.8552/</guid>
      <author>invalid@example.com (Zeitgeist)</author>
      <dc:creator>Zeitgeist</dc:creator>
      <content:encoded><![CDATA[First, I would like to congratulate the Dev team for this outstanding feature called Hivemind... the way to design networks is simply brilliant, easy to handle and more intuitive than ever I imagined! It was a lot of work (no doubt on that), and there are still things to improve on, but for a first draft there is plenty to keep us entertained for a while. And the first hiveminds showed all the ingenuity of this community.<br />
<br />
But beyond that, one thing I am a little saddened by is the way we...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/suggestion-hivemind-background.8552/" class="internalLink">[Suggestion] Hivemind Background</a>]]></content:encoded>
    </item>
    <item>
      <title>Please re-enable ctrl+c</title>
      <pubDate>Sun, 25 Nov 2018 06:44:00 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/please-re-enable-ctrl-c.8537/</link>
      <guid>https://forums.aliceandsmith.com/threads/please-re-enable-ctrl-c.8537/</guid>
      <author>invalid@example.com (Radeon)</author>
      <dc:creator>Radeon</dc:creator>
      <content:encoded><![CDATA[Hey,<br />
<br />
please re-enable the cancel command (ctrl + c). It is quite useful to abort a scan. Now you have to close the windows and open a new one to start a new scan.<br />
Where is the point in removing it? <br />
<br />
Cheers]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Ingame Notepad</title>
      <pubDate>Wed, 07 Nov 2018 17:54:51 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/ingame-notepad.7170/</link>
      <guid>https://forums.aliceandsmith.com/threads/ingame-notepad.7170/</guid>
      <author>invalid@example.com (archdruidardanos)</author>
      <dc:creator>archdruidardanos</dc:creator>
      <content:encoded><![CDATA[Hey Devs,<br />
<br />
Had some fun with all the riddles so far. But i encounter the issue that the ingame notepad is not able to hold as much info sometimes needed to solve a riddle in addition it is a shame that it is not save able during sessions.<br />
<br />
So you have to tab out store it in e.g. notepad++ to have it available over sessions.<br />
In addition give an indication how much characters left to write on one page of in game notepad or make it &quot;endless&quot;.<br />
<br />
the other option would only be playing this game in...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/ingame-notepad.7170/" class="internalLink">Ingame Notepad</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>NT4 0.11.3 - Operation Castle Ivy</title>
      <pubDate>Fri, 02 Nov 2018 20:42:28 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/nt4-0-11-3-operation-castle-ivy.7130/</link>
      <guid>https://forums.aliceandsmith.com/threads/nt4-0-11-3-operation-castle-ivy.7130/</guid>
      <author>invalid@example.com (Androiddd)</author>
      <dc:creator>Androiddd</dc:creator>
      <content:encoded><![CDATA[It was a cool operation and very exciting!<br />
I must say that Agent Dylan is a nice addition to the operation.<br />
I didn&#039;t really need him in this operation but in earlier builds of NT4 I sometimes got stuck and have no clue how to progress and then Agent Dylan would be nice to point you in the right direction.<br />
So hope that he is a keeper.<br />
<br />
I&#039;ve also played The Black Watchmen but that game was too hard for me so I quit that.<br />
I don&#039;t mind a game being hard but if I get stuck and can&#039;t progress and...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/nt4-0-11-3-operation-castle-ivy.7130/" class="internalLink">NT4 0.11.3 - Operation Castle Ivy</a>]]></content:encoded>
    </item>
    <item>
      <title>UI Feedback / Suggestion</title>
      <pubDate>Wed, 31 Oct 2018 17:10:30 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/ui-feedback-suggestion.7120/</link>
      <guid>https://forums.aliceandsmith.com/threads/ui-feedback-suggestion.7120/</guid>
      <author>invalid@example.com (AgentZeus)</author>
      <dc:creator>AgentZeus</dc:creator>
      <content:encoded><![CDATA[So I noticed this in game as well being mentioned on discord - the number of available workspaces has been reduced from 5 to 4.<br />
<br />
Firstly - speaking for myself I always spread stuff around different workspaces to organise hacks - sfuzzer/osint in one place, exploit/foxacid on another etc etc.<br />
<br />
With the reduction it seems more cluttered - which is an issue with time limited missions when you can&#039;t find what you need or overlook something because you have too many windows on top of each other....<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/ui-feedback-suggestion.7120/" class="internalLink">UI Feedback / Suggestion</a>]]></content:encoded>
    </item>
    <item>
      <title>Procedurally Generated Content</title>
      <pubDate>Mon, 29 Oct 2018 03:47:58 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/procedurally-generated-content.7103/</link>
      <guid>https://forums.aliceandsmith.com/threads/procedurally-generated-content.7103/</guid>
      <author>invalid@example.com (JackTyme)</author>
      <dc:creator>JackTyme</dc:creator>
      <content:encoded><![CDATA[I am excited for the Network Admin update in mid November 2018.<br />
<br />
I have a thought, since you will have user generated content through the Network Admin module. This could mean POTENTIALLY unlimited content.<br />
<br />
My suggestion is to sort of tie everything together by adding procedurally generated content. This will give you straight up unlimited content. And to have players interact with this content with massively multiplayer functionality would take this product on to a whole new level.<br />
<br />
A&amp;S...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/procedurally-generated-content.7103/" class="internalLink">Procedurally Generated Content</a>]]></content:encoded>
    </item>
    <item>
      <title>Bounty System Suggestion</title>
      <pubDate>Mon, 29 Oct 2018 03:35:03 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/bounty-system-suggestion.7102/</link>
      <guid>https://forums.aliceandsmith.com/threads/bounty-system-suggestion.7102/</guid>
      <author>invalid@example.com (JackTyme)</author>
      <dc:creator>JackTyme</dc:creator>
      <content:encoded><![CDATA[If the player repeatedly and continually does the bounty missions, the ticker on how much missions per day is served to the player should be increased.<br />
<br />
In short, the more bounty missions the player does the more mission opportunities the player gets. (More missions per day).<br />
<br />
*EDIT*<br />
<br />
If there is a decrease in the playtime. Say the player plays continually for 2 weeks and then disappears for 1 month. The ticker should revert back to the original setting as if the player has done minimal...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/bounty-system-suggestion.7102/" class="internalLink">Bounty System Suggestion</a>]]></content:encoded>
    </item>
    <item>
      <title>Some Cosmetic errors found</title>
      <pubDate>Mon, 29 Oct 2018 03:32:59 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/some-cosmetic-errors-found.7101/</link>
      <guid>https://forums.aliceandsmith.com/threads/some-cosmetic-errors-found.7101/</guid>
      <author>invalid@example.com (JackTyme)</author>
      <dc:creator>JackTyme</dc:creator>
      <content:encoded><![CDATA[Maybe this has been reported but I will report again.<br />
<br />
For Dyson id report in XKEYSCORE, Family is spelled incorrect, ingame it is &quot;FAMILLY&quot; with an extra L.<br />
<br />
The next cosmetic error I found is when cracking password, the progress bar screen, &quot;Attemps&quot; is also incorrect spelling. It is missing a &quot;t&quot; before the &quot;s&quot; at the end.<br />
<br />
Nothing big but just letting A&amp;S know.]]></content:encoded>
    </item>
    <item>
      <title>"Shortcut" to get back one step</title>
      <pubDate>Sun, 28 Oct 2018 22:31:24 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/shortcut-to-get-back-one-step.7100/</link>
      <guid>https://forums.aliceandsmith.com/threads/shortcut-to-get-back-one-step.7100/</guid>
      <author>invalid@example.com (AngelD)</author>
      <dc:creator>AngelD</dc:creator>
      <content:encoded><![CDATA[Could we have for example &lt;ESC&gt; when in a message, contact, Settings (-&gt; WIFI / Device information),... want to get back to previous &quot;view&quot; as when you click the upper right icon?<br />
<br />
That will make it a bit faster when going through information in a mobile and/or in other places.]]></content:encoded>
    </item>
    <item>
      <title>Copy any information</title>
      <pubDate>Thu, 25 Oct 2018 08:20:29 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/copy-any-information.7044/</link>
      <guid>https://forums.aliceandsmith.com/threads/copy-any-information.7044/</guid>
      <author>invalid@example.com (AngelD)</author>
      <dc:creator>AngelD</dc:creator>
      <content:encoded><![CDATA[When running sfuzzer (dns &amp; vhost mapping) I usually mark the item of a result and then hit &lt;ctrl+c&gt; to copy the text for further investigation.<br />
&lt;ctrl+c&gt; will cancel the command in progress so you will either have to wait for the result to fully complete before copy the text or you will have to type the result manually for the next &quot;stage&quot;.<br />
&lt;ctrl+c&gt; on running osintscan will not cancel it.<br />
<br />
I really like to be able to work fast &amp; swift during pressure and work with intel as fast as they are...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/copy-any-information.7044/" class="internalLink">Copy any information</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Case file shared within chapters of a same mission</title>
      <pubDate>Tue, 23 Oct 2018 17:46:08 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/case-file-shared-within-chapters-of-a-same-mission.7040/</link>
      <guid>https://forums.aliceandsmith.com/threads/case-file-shared-within-chapters-of-a-same-mission.7040/</guid>
      <author>invalid@example.com (DodoPower)</author>
      <dc:creator>DodoPower</dc:creator>
      <content:encoded><![CDATA[Hi guys!<br />
Is there a way that I could access my case file notes from a previous chapter of a same mission? Since I began Chapter 3 (Castle Ivy), I don&#039;t have access to the information in my case  file notes I copied during Chapter 2. It seems to reset the content when we start a new chapter. Did I miss something?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Would it be possible to...</title>
      <pubDate>Mon, 22 Oct 2018 19:23:40 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/would-it-be-possible-to.7019/</link>
      <guid>https://forums.aliceandsmith.com/threads/would-it-be-possible-to.7019/</guid>
      <author>invalid@example.com (DodoPower)</author>
      <dc:creator>DodoPower</dc:creator>
      <content:encoded><![CDATA[... make the text scrolling as Agent Wheeler is presenting the mission briefing? It would help people like me grasp the details more easily. But maybe there is already a way to toggle on/off the scrolling text and I missed it? Thanks and keep up the great work, i&#039;m totally hooked lol]]></content:encoded>
    </item>
    <item>
      <title>Everything About Skins Episode I: The Phantom Seam</title>
      <pubDate>Sat, 20 Oct 2018 17:23:36 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/everything-about-skins-episode-i-the-phantom-seam.6924/</link>
      <guid>https://forums.aliceandsmith.com/threads/everything-about-skins-episode-i-the-phantom-seam.6924/</guid>
      <author>invalid@example.com (Palatura)</author>
      <dc:creator>Palatura</dc:creator>
      <content:encoded><![CDATA[<span style="font-size: 12px">A long time ago in a game client far, far away...</span><br />
<br />
<br />
<span style="font-size: 26px"><b>Chapter I: The Settings</b></span><br />
<br />
<span style="font-size: 22px">Allow us to select all skins the same way as before - from the settings menu - not just the featured ones. I have a couple of points for why the redesigned skin selection version is worse:</span><br />
<br />
<span style="font-size: 18px"><b>-It takes more clicks to equip a skin</b></span><br />
<br />
With the old system: 3. With the new system: 3 at best (if you click on your agent profile icon and the menu is...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/everything-about-skins-episode-i-the-phantom-seam.6924/" class="internalLink">Everything About Skins Episode I: The Phantom Seam</a>]]></content:encoded>
    </item>
    <item>
      <title>Stinger OS font in File Browser</title>
      <pubDate>Sun, 14 Oct 2018 17:14:38 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/stinger-os-font-in-file-browser.5359/</link>
      <guid>https://forums.aliceandsmith.com/threads/stinger-os-font-in-file-browser.5359/</guid>
      <author>invalid@example.com (caenub)</author>
      <dc:creator>caenub</dc:creator>
      <content:encoded><![CDATA[I just completed a bounty where the objective was to acquire and provide the following BIN : <br />
<br />


	<a href="https://forums.aliceandsmith.com/attachments/1211/" target="_blank">View attachment 1211</a>
	
 <br />
<br />
and these are the entries I came up with :<br />
<br />
H5BC-D18-11175-1921<br />
H5BC-018-11175-1921<br />
H5BC-O18-11175-1921<br />
HSBC-O18-11175-1921<br />
HSBC-D18-11175-1921<br />
HSBC-018-11175-1921<br />
<br />
One of these were correct.<br />
<br />
I have to ask ... with some entries - like paths or urls, the Stinger OS will allow you to ctrl+C/ctrl+V the values to ensure that you have them appropriately but yet when...<br />
<br />
<a href="https://forums.aliceandsmith.com/threads/stinger-os-font-in-file-browser.5359/" class="internalLink">Stinger OS font in File Browser</a>]]></content:encoded>
    </item>
    <item>
      <title>Bounties need more of a walkthrough</title>
      <pubDate>Sun, 14 Oct 2018 13:21:05 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/bounties-need-more-of-a-walkthrough.5353/</link>
      <guid>https://forums.aliceandsmith.com/threads/bounties-need-more-of-a-walkthrough.5353/</guid>
      <author>invalid@example.com (BlueLivesMatter)</author>
      <dc:creator>BlueLivesMatter</dc:creator>
      <content:encoded><![CDATA[Just giving a url and then saying to find the way to a specific spot is challenging. I understand it should not be easy but for people who aren&#039;t all about hacking and our new to games like this it makes it a bit too hard.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Add duckduckgo.com as an osintscan source</title>
      <pubDate>Sun, 14 Oct 2018 05:21:29 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/add-duckduckgo-com-as-an-osintscan-source.5355/</link>
      <guid>https://forums.aliceandsmith.com/threads/add-duckduckgo-com-as-an-osintscan-source.5355/</guid>
      <author>invalid@example.com (caenub)</author>
      <dc:creator>caenub</dc:creator>
      <content:encoded><![CDATA[I know this is a super insignificant suggestion, but I&#039;ve started using duckduckgo as a replacement for google and it&#039;s pretty effective, and when I first started using osintscan -s duckduckgo.com was my first attempt and it failed. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie3" alt=":(" title="Frown    :(" />]]></content:encoded>
    </item>
    <item>
      <title>Option to Mute F.A.Y PLEASE</title>
      <pubDate>Sat, 13 Oct 2018 15:39:32 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/option-to-mute-f-a-y-please.5349/</link>
      <guid>https://forums.aliceandsmith.com/threads/option-to-mute-f-a-y-please.5349/</guid>
      <author>invalid@example.com (BlondRecluse)</author>
      <dc:creator>BlondRecluse</dc:creator>
      <content:encoded><![CDATA[&quot;XKeyscore Forensics Initiated&quot; Is actually driving my insane. Her voice was fine on launching the main program, but holy heck, does she have to say something every single time you open (and re-open) a module?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>In Game Clock</title>
      <pubDate>Fri, 12 Oct 2018 00:22:55 +0000</pubDate>
      <link>https://forums.aliceandsmith.com/threads/in-game-clock.5348/</link>
      <guid>https://forums.aliceandsmith.com/threads/in-game-clock.5348/</guid>
      <author>invalid@example.com (Karthex)</author>
      <dc:creator>Karthex</dc:creator>
      <content:encoded><![CDATA[I feel a good first feedback post would be a simple one. An in game clock. Maybe in the bottom right?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
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